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Rotate: Gesture Implementation

My team and I inplemented a different way of playing the game rotate; using gestures instead of key arrows.

The demo video of our implementation.

01

Gestures Chosen

A total of 8 gestures to play the game rotate and each of their functions.

Traditional keyboard controls
02

Implementation and User Testing

Developed a set of natural hand gestures that map intuitively to game movements, using computer vision to track hand positions and movements.

Gesture mapping
03

Results

A collection of statistics from our testing sessions.

Technical implementation
04

Reporting our findings

Plotted our results from the comparative tests between the keyboard and gesture controls.

User testing session
“Define what the product will do before you design how the product will do it.”

-Alan Cooper